Sigird Herdiweald

Backstory
Born into a farmer family from a isolated clan in a dimension named Haersteinwood, Sigrid spent her early life working on the field with freezing hands in the cold of her home dimension. However, since her childhood, unlike many others, she had been able to read and soon mastered her clan's lore and history, legal laws as well as healing and  certain decree of magic (especially enchanting). The lord of the tribal confederacy was convincted by her skill and talents, therefore make her a bureaucrat of sorts. Contradict to her profession, however, her true dream is to see the whole world. So she joined a cross-dimension trading journey under the form of "economical legality supervisor". The merchants came to Mewni on their way. In Mewni, she accidently caused trouble with the guards and thus lost contact with her fellow travelers there.

Personality
Despite her knowledge, Sigrid isn't really talkative and are often stand behind a crowd. She has trouble express her complicated ideas fluently and soundly, is described by many as sloppy and having her mind on the clouds. However, Sigrid is thoghtful, wise, objective thinking and rarely let emotion influence her decisions. Also, unlike what people think, repetive and easy tasks bored her very quickly. She is ambitious and adventurous, it is just that...not adventurous in the style of holding the swords and go into danger.

Specialization
Even through being able to recite her clan's laws and history doesn't help much when being outside, it shows that Sigrid has very good memory. Healing, both by spells and by herbs, is another left-hand skill of her. Sigrid is also a part-time amateur magic users, making many magic items which are very useful, but most of these items come with a huge or stupid flaw that were cause by her sloppiness. Her biggest strength, however, is her ability to observe and learn, which make her able to spoil tricks, traps and deceptions, solving dilemmas and puzzles, and giving advices.